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Brand Strategy, Design Strategy

Human beings are built on connections. Think about how many connections the human body alone has!. And then think about how human beings cannot survive alone. We are built on methods of communication – within and without; millions and millions of them. And without them we wouldn’t be able to process anything.

Now think about food. What does it really take for us to wholly enjoy the process of eating food? Once again, millions of connections. But where do these connections start?

For us it began with Sanctuary Architects reaching out to us to collaborate on developing the Brand for a restaurant they were designing for a top notch Client. This came to us as a pleasant surprise. Weaving brands and spaces was home to Zeitgeist, but now we had the opportunity to showcase our talent alongside Anshul Chodha, principal at Sanctuary – and this was more than appetizing!

Digestion is the process of breaking down food for the body to use as nourishment – this is not far removed from the process of collaboration, for healthy design.


THE EYES – The Visual Appetizer

Have you ever heard of the saying ‘we eat with our eyes’? Perhaps you are starving, perhaps you’re not; but your eyes are the first impulse driver for you to want to devour good food. For a designer, the same can be said of well crafted design.

On a massive floor plate sitting atop one of Bangalore’s most prestigious buildings, Anshul’s design direction for the restaurant was reflective of the expansive cityscape that lay ahead. Magically lit gabion walls exuded strength in connection, and his well conceived travelling walls spoke of a global Pan-Asian story. Though it is usually the other way around, the space lay the foundation for Zeitgeist to visualize the brand at break-neck speed. It set the direction for the Brand’s name and visual identity. It also helped us immensely as we created photorealistic renders as imagery for the final output for the space. There was so much to absorb, just with our eyes.



THE MOUTH – The Provocative Main

Did you know that way before food even enters your mouth, its aromas create a saliva producing reaction to enable the breaking down of it upon entry? The chewing then takes care of the rest. This too is the tale of powerful design collaboration before market entry. Just like the body’s preemptive intelligence to break down food, design intelligence comes from multiple communication exercises and touchpoints through the design process, before its final output.

As Sanctuary began to weave design language to invite the market into a powerful spatial experience, Zeitgeist worked toward expressing the brand to reflect the importance of it. What were the languages, expressions and words we could use to express the combination of this luxurious business and its spectacular design direction?

Multiple conversations with the Client brought us to the point where we understood that the brand name needed to be simple enough to pronounce in a multicultural context, without losing its positioning in the market. As we ingested more and more information about the Client and the collaborative process that lay before us we began to lay out structured steps to arrive at an integrated solution for the Client and our Design Collaborators.




THE STOMACH – The Sweet Satiation

The stomach does two things:
1. It acts as a holding station for food
2. It also facilitates the breakdown of food for the body to absorb nutrients

In the same way, Sanctuary created a holding station for the Client and we drove the nutritional breakdown of its offerings. The interiors express urban Pan-Asian luxury through its use of materials and large expansive openings. The interesting and carefully designed seating nudges a sense of grandeur, while the well defined spaces offer privacy based on mood and function. The brand’s design and development aimed to tie the interior expression into the Client’s vision for the business – an upmarket, luxury pan-asian restaurant. Together with the Client, Zeitgeist decided on the name Kaze – meaning ‘wind’ in Japanese – and developed its visual identity with airbrushed swirls of purple and gold to evoke the feeling of royalty, gently moving in the breeze. The menus were adapted along the same color palette, with added graphics to distinguish the bar menu from the food menu, and content was reorganized to enhance user-friendliness.






Just like the body processes food, together we imagined an experience that would be enjoyable to digest – one built on cohesion, collaboration and connection.







Madhuri Rao
Founder & Chief – Design Strategy


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Design Strategy

In the article we published last week we talked about how and why Zeitgeist incorporates the Design Thinking framework while designing solutions.


But everything is always better explained and understood with an example and when it comes to Design Thinking, there is, of course, no better place to go for examples than IDEO.


To understand how IDEO develops truly ‘user-centric’ solutions, today we’ll highlight three examples of how the firm used insight, observation and empathy, which, according to Tim Brown are the “three mutually reinforcing elements of any successful design program”, to uncover latent needs of the end users they were developing solutions for.


According to Brown, the real challenge of design thinkers is “helping people to articulate the latent needs they may not even know they have.”





Insight – The Centers for Disease Control and Prevention case study


When The Center for Disease Control and Prevention approached IDEO to develop a solution to tackle the alarming obesity trend amongst the youth of America, IDEO went in search of context and insight into the user’s mind – to Jennifer Portnick.


By taking legal action against an aerobic and dance fitness company that had refused to let her become a franchisee instructor, Portnick had made headlines when the firm was forced to change a discriminatory policy of theirs that prevented plus sized individuals from becoming instructors.


Portnick was plus sized, and had argued that ‘fit’ and ‘large’ were not incompatible, claiming she worked out 6 times a week and was in fact, fit.


Jennifer Portnick’s story gave the team at IDEO invaluable insight that helped them reconsider several assumptions about overweight people.


‘To begin with the assumption that all fat people want to be thin, that weight is inversely proportional to happiness, or that large size implies lack of discipline is to prejudge the problem.’





Observation – The Acumen Fund case study


When IDEO worked with the Acumen Fund to find a way to provide clean water to the underprivileged in developing countries like India and Africa, observation helped them to understand problems that were not immediately obvious.


For example, they realised that obtaining safe, clean water wasn’t always the problem; rather the problem was often transporting it hygienically across harsh terrain and long distances to its final destination. Observation, via local NGOs, also brought about the need to develop solutions that were culturally appropriate, using systems and methods the end user would be comfortable with.





Empathy – The U.S. Department of Energy case study


One of the important parts of designing a user centric solution is to understand how the user views the problem. When IDEO worked with the U.S. Department of Energy (DoE) to promote energy efficiency, it was discovered, through extensive research conducted amongst consumers across cities in the US, that the consumers did not in fact care about energy efficiency and this was one of the assumptions the DoE’s prior programmes had been based upon.


By empathising with the end user’s perspective, IDEO was able to suggest solutions that were energy efficient no doubt, such as ‘stylish but thermally efficient window coverings and retail displays of energy-efficient lighting’, but more impactfully, that also tied in to what really mattered to the target market – comfort, style and community.


These examples bring out the fact that Design Thinking prevents solving ‘problems’ that are based on the wrong assumptions; for then one isn’t actually solving a meaningful problem!


These are also real life examples of the potential Design Thinking has to bring about solutions for positive social impact – solutions that can solve the pressing problems our world faces today.


If you are intrigued by the Design Thinking framework and would like to apply it to your business, get in touch with Zeitgeist today.



Note: All examples and quotes from ‘Change by Design’ by Tim Brown, Harper Collins, 2009


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Design Strategy

Zeitgeist is a collective of design thinkers and strategists committed to elevating and enhancing human experiences. To understand how Zeitgeist came to find value in and incorporate the Design Thinking framework, read our earlier article by our Founder, Madhuri Rao


Be it developing a brand for a company, creating a meaningful space for a client or helping a startup idea go from concept to reality, Zeitgeist approaches each challenge against the backdrop of a Design Thinking framework.


The framework is, and allows us to develop solutions that are:


Innovative

Designing for the end user lies at the heart of the Design Thinking framework. By employing multiple creative minds and expert opinions to achieve this, the solutions proposed are innovative. They may be simple or complex, but generally are ‘have not been thought of before’ ideas – original, fruitful and with very well defined value propositions. Further, rapid prototyping, which forms part of the framework, allows for a quick time to market, a key factor in innovations becoming successful.


Effective

Design Thinking doesn’t solve problems by addressing symptoms. It digs deep to arrive at the correct definition of the root cause of a problem, instead of immediately rushing to come up with a Band-Aid solution. By encouraging rapid prototyping, ideas can be quickly tested for effectiveness, rejected, tweaked or finalised.


Adaptive

Since Design Thinking is a holistic approach, taking into account various perspectives and potential influences, solutions are designed not only for the present, but acknowledge potential variables in the future as well.

The framework is also iterative; there is no ‘from point A to point Z’ process. It allows for flexible usage of the creative tools. Once the problem has been accurately defined, you can ideate, prototype and test various potential solutions with the end user numerous times until an optimum one has been arrived at. Design Thinking understands that first ideas don’t always have to be the best ones!





User-Centric

Design Thinking nudges you to immerse yourself into the lives of the people you are designing for, using tools like The Five Whys and Card Sorting. It is only once you truly understand what makes them tick, what their pain points are and what brings them joy that you can begin to consider coming up with solutions that would be truly valuable to them.


Well-Researched

In depth research forms a major part of the process leading up to ideation.

Research into the end users and the social, political, economic and environmental context within which a solution is being proposed ensures a holistic view of the problem today and in the future.


Holistic

Design Thinking aims to address the problem from the entire journey of the end user, and multiple potential innovations in the process. As mentioned in the earlier point, the problem is looked at up close, but also from a bird’s eye view, giving it context and taking that context into consideration while developing a solution.


Collaborative

Since Design Thinking takes a holistic viewpoint, it must be collaborative in order to be successful. Only through multiple perspectives of all the parties affected by the problem can an effective outcome be achieved. And only by engaging with experts can information that is relevant and up to date be factored in. Design Thinking encourages and supports co-creation endeavours.





Creative

The Design Thinking framework encourages out of the box thinking, using techniques like Brainstorming and Mash-Ups. No initial idea is too ridiculous or far fetched to be considered. When the mind is free to work without constraints, the sky truly is the limit, especially when one is secure in the knowledge that the prototyping and testing phases will reveal how feasible and effective an idea is.


Sustainable

A solution arrived at using Design Thinking is one that aims to minimise negative impact – in finding a solution, it doesn’t create more new problems. It looks to optimally utilise resources and always takes into consideration the long terms impact of a proposed solution. It is why Zeitgeist also believes that Design Thinking is an excellent framework with which to develop solutions for positive social impact.





Zeitgeist can help you use the Design Thinking framework to arrive at optimal design solutions for your company – whether you are a startup, an established firm looking to turn things around, or looking to design new solutions for the future that are truly impactful and meaningful – reach out to us today.





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Brand Strategy, Business Tips & How To's, Design Strategy, Space Design

At Zeitgeist, we design experiences for people.


The best way to do this we feel, is to design a space keeping its “soul” in mind.


For a private project, this “soul” may be reflective of an individual’s (or group’s) aspirations, personality or achievements. For a commercial project, it should be reflective of the venture’s brand. In both cases the experience is designed keeping the end user in mind.


The best opportunity to do this arises when a concept is born, but its personality (brand) has not yet been developed.


One of the instances where Zeitgeist had the opportunity to develop a brand and then give it life via a space and brand extensions was when a client presented us with their idea of developing an authentic Italian pizzeria in Whitefield, Bangalore.


Understanding The Personality

The project proposed by the client was for their flagship restaurant, which they had plans to expand into a chain in the future. Upon immersing ourselves into a Brand Development Workshop with the client, it was clear that their USP was to be an authentic Italian pizzeria.


As part of the Brand Audit process, we conducted in depth research into our target market – expatriates – using Focus Groups as our methodology for this particular project. We chose this method, since we were given a very clearly defined market segment. (You can read more about the relevance of Focus Groups in the brand development process in an earlier article of ours.)


From this we understood that the target market would respond well to a homely “mamas and papas” pizzeria – the kind you’d find in a quaint alley in Naples.


Further expanding on what our research revealed, we used the framework of design thinking to design the entire experience for the end user.




Once we were clear on the brand’s personality and had ensured that it represented a match between the client’s vision and the market’s desires and expectations, we set about the Brand Development process, beginning with ideating for names, logo direction, fonts and colour palettes we thought would work.


Now that the Brand Language we needed to develop was clear, we also began to work on integrating it into the design of the space.


The proposed site for the pizzeria was an abandoned 8000 sq. ft. industrial warehouse that had previously been used to manufacture aeronautical parts.


Speaking the Language

The finalised Brand Name, Affettato – Italian for “sliced”, represents authenticity, while alluding directly to the product.


Staying true to being authentic, we proposed retaining the feel of the old warehouse and developed a Space Design that would tie in nicely with the Industrial look trending across the globe. The idea was to give the customer the feeling that he could be at a trendy, hip restaurant in any part of the world.


Nothing says ‘authentic’ like inviting a customer into the process, and so we developed a plan wherein the kitchen wall would be conceptualised as the window to good Italian street food. In the same vein, we also designed a large, open pizza bar, allowing for a seamless transition between the indoor and outdoor spaces, while simultaneously working this idea into the design of the logo as well.




The Logo is framed by a large cutout, just like the bar – open and authentic; the triangles represent slices of pizza, while the sans serif font is in harmony with the trendy, industrial vibe of the brand and space.


Finally, we set about extending the brand language to the Brand Collateral – including the menu and branded merchandise like pasta sauce and wine bottles.






Tying It All Together

The benefit of interweaving the brand development process with the design of a space, is that it puts us in the advantageous position of first understanding the market we are designing for.


Once we understand the end user it becomes easier to design a brand and a space that speak to each other and to the end user, and does not end up being a disjointed, unsatisfactory experience – something that benefits neither the end user nor our client.


Do you have an innovative idea or a new venture just about to take off? Using the framework of design thinking, Zeitgeist can help you develop your brand’s personality, give it a unique voice and translate it into an experience of value to your customer.


Get in touch today.


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Design Strategy

According to the Center for Social Impact at the University of Michigan:

Social Impact is a significant, positive change that addresses a pressing social challenge.



For the change to be significant it needs to be systemic, not piecemeal.

So how does one go about maximising systemic positive change?

One of the reasons Zeitgeist advocates co-creation is because of its potential to generate innovative design that can have far reaching social impact.

Consumers today seek out brands that exemplify social responsibility, sustainable development and higher purpose; brands that answer the bigger questions such as:
– How do we design a car that reduces air pollution?
– How do we ease the difficulty parents who have terminally ill children experience?
– How can we find a way to give villagers in remote areas access to safe drinking water?

We believe co-creation provides the best approach and today we’d like to explain why.

We have scaled things down and chosen the example of waste segregation at home, to explain how co-creation offers the most effective method – one that brings about a systemic change.

The identified need here that can bring about positive social impact is – Waste Segregation.



SOLUTION WITHOUT CO-CREATION

You invest in two garbage bins and inform all the members of your home that henceforth garbage needs to be separated as wet and dry waste. You pat yourself on the back for having done your bit for the environment.

However, after two weeks, you realise that all isn’t well, when the garbage collector refuses to collect garbage from your home henceforth, since it is not being properly segregated.

How can this be? What is going wrong?



After some investigation, you discover the following: – Your 8 year-old and the house help both don’t fully understand the difference between wet and dry waste.
– The garbage pick-up is now being done at 5am and not 7am as was earlier the case. Because of this, the house help, who used to take the garbage out when the pick-up arrived, now leaves the garbage bins outdoors at night. As a result stray cats (and possibly rats!) have been attacking the bins, leaving the house help quite dejected and the garbage collector annoyed about the whole situation.


SOLUTION WITH CO-CREATION

You now realise the folly of your ways. The true need can only be identified by empathising with all the parties involved in the process.

You begin to collaborate with the parties involved (except maybe for the cats and rats, because let’s face it, in all probability they don’t really care about your garbage segregation problems) and come up with ideas that could help you’ll collectively achieve the goal of proper garbage segregation.

Your ideas might include: – Using the Internet as a tool; looking for YouTube videos.
– Educating your child about segregation using words and methods that he/she is able to relate to.
– Educating your house-help about segregation in the language he understands best and perhaps getting one of those ready reckoners translated into his mother tongue.
– Helping your child and house-help understand how their small actions have a part to play in the bigger idea of protecting the environment.
– Taking the garbage collector’s suggestion and investing in dustbins more suited to the new method of garbage collection and better able to withstand those unexpected midnight assaults.
– Using your wet waste to make compost for your garden or for the community garden.

Will this be enough? It’s not possible to know, till you test the new system.

If your new ideas don’t deliver results, you might need to go back a few steps and come up with more ideas in order to achieve your goal. You might find a new problem – your son isn’t really gung-ho about ‘this whole segregation thing’. So perhaps you’ll take your co-creators to a garbage segregation dump, so that they empathise with what the garbage collector has to deal with. Maybe you could show them examples of the impact the garbage problem has had and could potentially have on the world at large. Only when they realise the urgency and importance – when they experience a paradigm shift – will they be enthusiastic and feel a responsibility towards the project.



This example isn’t intended to tell you how to solve the problem of poor garbage segregation in your home. It’s intended to expose you to the understanding that:

Only a holistic solution that takes into account all the parties involved, and brings about a paradigm shift, can result in systemic change that drives social impact.

We believe that the principles of co-creation that we explained in our previous article on the subject enable the optimum way to achieve these objectives that lead to social impact.

We’ve come up with a model that lays out the steps that lead from identifying a social need to enabling social impact. Design Thinking and collaboration – the underlying essence of co-creation – lie at the heart of the entire process.



Can you think of ways this could be applied to the world at large? Consider a large-scale social problem that bothers you – could co-creation potentially offer a more robust solution to it?

Share your thoughts with us in the comments section or at our Facebook page:




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Design Strategy

Have you been thinking about trying out co-creation at your organisation, but don’t know where to begin?

Co-creation as an evolving concept can sometimes create a feeling of ambiguity. At its core however are a few basic principles around which the act of co-creation can be customised depending on need and environment.


In the first part of our series on co-creation, we explored what the concept was and how it is the optimum tool for developing solutions to complex problems. In the next part we examined companies that have been successful in their co-creation ventures. The third part looked at the inextricable link between technology and the ultimate goal of co-creation – innovation, for value creation.

This post looks at how to go about enabling co-creation. What are the key psychological and operational elements that make up a successful co-creation endeavour? We’ve narrowed it down to 7 principles.



1.  Unlock Minds

Effective co-creation requires a certain kind of mindset – an attitude that encapsulates humility, empathy and transparency.


At the heart of co-creation lies humility. A know-it-all attitude is not conducive to co-creation. The belief that there can be another and possibly better way of doing things is key.

Another vital element is the ability to empathise with the end user. This enables the development of solutions that actually solve the problem. The parties to co-creation must also be transparent with each other, which in turn means that a high degree of trust and integrity must exist.





Not all organisations (either intentionally or unintentionally) embody these aspects in their corporate culture. The first step would thus be to expose the people in your team to the synergetic potential of co-creation. Besides sharing concepts, sharing practical examples of co-creation, such as those we spoke about in our article Co-Creation: More Than Just a Buzzword is an impactful way to showcase the power of co-creation.


Clear directives and training, which explain the benefits of co-creation open up the mind to new ways of innovating, and state what the purpose of the endeavour is, without being too restrictive in nature, so as not to stifle creativity.


The idea is to empower, not overpower your team.



2.  Plan for Harmony, Prepare for Chaos

As with any successful venture, a good plan is essential. Besides setting clear objectives, the co-creation plan must also take into consideration how the initiator will go about infusing a culture of humility, empathy and transparency – if it doesn’t already exist – into the company.


This isn’t something that can happen overnight, but as the initiator you must work to foster such an environment, keeping in mind that co-creation requires a change in mindset and perhaps a change in organisational culture as well, which employees may not always take in their stride.


It can be demotivating when the required change isn’t forthcoming. You must thus always keep in mind that a change in mindset is a process requiring patience and persistence, and not a one time event.





Co-creation can be successful only if a spirit of collaboration is encouraged and nurtured. This could take the form of collaboration within the organisation, with outsiders, with the end user or with other stakeholders.


However, collaborating means that several parties from various backgrounds come together – a situation that if not structured properly, could lead to undesired outcomes, misunderstandings and chaos in general.


Having a plan and sticking to it alone isn’t enough. One must be prepared to handle change and the uncertainty it can bring. In fact, unpredictability must be embraced, for it is through unpredictability that one is able to discover new possibilities and explore their application and feasibility.



3.  Put People First

Any co-creation endeavour must put people first. This takes two forms.


First, your team must be clear that the end user’s requirements must remain at the forefront of their decision making and ideation processes at all times. This could be extended to include encouraging the end user to explore his creativity in discovering a solution. End users have the invaluable advantage of hands on experience, but they don’t always recognise this fact.





Secondly, you, as the initiator, must keep your co-creation team motivated at all times. Incentives, recognition and appreciation are key; people like to be valued for their contribution. Equally important is feedback and support, to nurture development of the concept, keep lines of communication open and to help overcome barriers, which are an inevitable outcome of a new way of doing things.


Co-creation should be looked at as a win-win for all concerned and must focus on value creation for all the stakeholders involved – this ensures enthusiastic participation.



4.  Connect Creativity

The trends and innovations of the past 10 years or so across industries and businesses appear to indicate a shift towards more creative, non-traditional ways of developing solutions. This ties in directly with co-creation, which encourages connecting diverse creativity.


For example, one doesn’t traditionally see an architect working with a psychologist. But what if the psychologist could help the architect to understand the behaviour patterns and motivations of the particular market the architect is designing for? Isn’t it likely to generate a more user-centric and effective design?





As an initiator of co-creation you should encourage and facilitate connections between the people who could be most effective to your particular projects. At large companies this could also mean letting go of traditional approaches to innovation and management hierarchies.


In order to solve complex problems, people should be allowed to to freely and rapidly exchange information. This could take various forms, from reducing red tape to facilitating online platforms for interaction.



5.  Pick Pertinent Partners

While Point 4 above indicates opening up the avenues of creativity by including co-creators from various backgrounds, it is important to understand that this must be balanced with choosing the correct people for your particular project.





For example, if attempting to achieve major breakthrough ideas, it makes sense to include technologically sound partners – the best if possible – sometimes even with a competitor, as our example of co-creation between Apple and Microsoft in Part-2 of this series showed. On the other hand, if co-creating something for the greater good, it makes sense to include people with similar values, interests and goals. Wikipedia is a good example, with the common goal of participants being knowledge sharing at a single point.



6.  Capitalise on Technology

Technology, as discussed in our earlier article, can be a big asset to co-creation. The idea though shouldn’t be to try to utilise every new technological innovation that is developed, but rather to examine which technologies could enhance your particular co-creation undertaking, in terms of speed, quality, reach and precision.





7.  Fail Faster, Grow Quicker

Finally, any co-creation endeavour must accept that not every idea that comes to light may be an appropriate one. The initiator must be prepared for this and be able to weed out the ideas that are not in keeping with the objectives.





Similarly, preparation must be made for what will happen post the idea generation stage – an action plan for how to practically apply a great idea. Once ideas have been shortlisted, it is important to rapidly prototype and test the practical feasibility of it their application. The faster you eliminate ideas or discover potential problems, the closer you are to finding the most effective solution.




Have you tried co-creation at your organisation? Share your experience with us in the comments below or on our Facebook page @zeitgeistdesignanddevelopment




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Design Strategy, Trends

Technology has become cheaper and thus more accessible over the years. Low cost mobile phones, computers and the Internet, coupled with tools such as social media and data analytics have resulted in the following outcomes:


Shift in Power

The growth of platforms like Facebook, Google and Youtube, primarily enabled by low-cost Internet, has enhanced cyclical connectivity and feedback loops which enable transparency. The common individual’s access to information has played a major role in shifting where the power to influence lies.




Today’s potential customer is more likely to believe the reviews of an online community and less likely to be influenced by a company’s advertising efforts. Power now lies with social groups or communities. Customers are able to gain more knowledge about a particular product, as well as of its competitors’ and interact with each other quickly, giving them the power to demand customised products that better suit their needs. Today’s customer is motivated to play a key role in the innovation process. Ideas for innovation are also able to come from sources such as vendors, partners and other key players, and are no longer limited to the traditional internal source – the R & D department.


Global Collaboration and Enhanced Mobility

The World Wide Web has enabled a global civilization connected by an invisible force – the Internet. Information travels rapidly, and distances no longer feel intimidating. The world is literally at your fingertips.




Information Sharing and Analysis

Individuals can collaborate in an intangible environment enabled by high-speed Internet, social media platforms, inexpensive computers and mobile phones. People from different parts of the world, with different areas of expertise, can all sit at the same virtual ‘table’ and co-create.


Social media platforms allow for rapid two-way flow of information between creators of products/services and end users. Further, the information is no longer limited to just text, but also has visual aid. This means understanding problems or needs becomes much easier, potentially allowing for better solutions to be developed.




Because of technology, large amounts of information can be quickly shared and the same data set can be analysed by people with different areas of expertise. Big data and data analytics allow firms to better understand and segment the market, identify new trends and needs, and eventually help in developing mutually beneficial marketing strategies.


In short, technology today enables:

– Access to various problem solvers from different backgrounds and with diverse expertise

– Rapid communication and information sharing.


These features form the pillars of a successful co-creative endeavour.


THE FUTURE OF CO-CREATION & INNOVATION – WHAT NEXT?

With artificial intelligence predicted to take over large chunks of the workforce in the future, algorithms developed from repetitive human patterns will influence innovation.


Augmented collaboration will also enhance the experience and efficiency of co-creation.There are multiple innovators currently working on trying to directly connect our brain’s neurology to technology.The day we can share our thoughts and ideas just by thinking of a specific person may not be that far away.




Augmented collaboration will also enhance the experience and efficiency of co-creation.There are multiple innovators currently working on trying to directly connect our brain’s neurology to technology.The day we can share our thoughts and ideas just by thinking of a specific person may not be that far away.


Advancements in technology are setting up a platform that will allow for co-creation and innovation to take place at an unprecedented pace.


Will you be ready?


Perhaps our article next week – The Golden Principles of Co-creation – can help. Stay tuned.



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Design Strategy

In the first of our series on co-creation, we explored in theory why co-creation is the most effective way to foster innovative thinking and design.

In this post we focus on the practical application of co-creation. We examine some of the forms it has taken in companies that have realised its synergetic potential:


1. BUSINESS AND BUSINESS

Apple and Microsoft



Approach: Co-creation for improved efficacy and utility.

Method: Despite the differences and tumultuous past that exist between these two giants of the computer industry, Apple and Microsoft have been able to put the customer first in many instances and join forces to create products like Office for Mac users and iTunes for Windows users.

Value added: Users get the best of both worlds, without having to give up their favourite software on whichever platform they prefer. Choice and decision are thus left in the hands of the consumer, making this a great example of co-creation, even in the midst of intense rivalry.


2. BUSINESS AND CUSTOMER

Nike ID



Approach: Co-creation for personalisation.

Method: Nike ID is a feature that allows online shoppers to completely customise their pair of Nikes, from the style of the strap, right down to the colour of the lining inside the shoe. It even allows for personalised lettering (a name or word, for example) to be added on the shoe. Before making the final decision to purchase, the customer has the option to share the creation on social media for further inputs.

Value added: In an age where self-expression, customised products and the desire to stand out in a crowd are highly valued commodities, Nike has developed a platform to address those needs by putting a part of the product design process in the hands of the customer.


3. BUSINESS AND SERVICE PROVIDER

Ola Auto



Approach: Co-creation to organise markets.

Method: Ola has partnered with auto rickshaw drivers in some Indian cities to allow customers to book autos using the same Ola app that they use to book cabs.

Value added: The convenience of booking an auto ride without having to physically scour the area or haggle is a huge benefit to commuters. Once a driver has indicated his willingness to take up the journey via the app, the customer is intimated and picked up from his doorstep. Rides can also be tracked on the app and location details shared with others, improving the safety of the user.


4. BUSINESS AND INDIVIDUAL ENTREPRENEURS

Airbnb



Approach: Co-creation to empower individuals.

Method: In the case of AirBnB, multiple partners work together to co-create a unique product for the end user:
– AirBnB provides a platform for hosts to display their properties and prospective guests to view the same.
– AirBnB pays freelance photographers around the world to provide high quality photos of the properties, to aid in the guests’ decision making.
– Payment processors enable the financial transactions involved.

Value added: The unique experience of staying at a local home and enjoying the local culture at prices that are, more often than not, lower than those of hotels.


5. BUSINESS AND RESEARCHER

Apsara Drone



Approach: Co-creation for social impact.

Method: Start-up firm Otherlab, in collaboration with and funded by The Defense Advanced Research Projects Agency (DARPA), is working on designing an entirely biodegradable lightweight drone, using transient electronics and material made out of a mushroom based substance.

Value added: The drone has the potential to effect large-scale social impact. It could be used to deliver food and medicine to disaster hit and war torn areas and then self-destruct, with minimal damage to the environment.



These are just a few examples to illustrate that co-creation can take many forms and isn’t restrictive in nature. It requires that the needs of the end user always be the focus and it requires an open mind, perhaps best summed up by Tim Cook…

“Apple and Microsoft still compete, but we can partner on more things than we compete on.
And that’s what customers want.”

– Tim Cook, at the BoxWorks Conference, 2015.


Have you come across any great examples of co-creation? Share them with us in the comments section below.





1

Design Strategy

At the root of good product, service or system design is the desire to create something of use and value to the intended end user. So if your goal is to create good design, keeping your focus on either solving the end user’s problem or enhancing his existing experience is key to getting you there.

In the past, when developing new products or improving existing ones, innovation, in general, was based on the interpretation of information gathered via market research. It was restrictive in its approach.

A more recent innovation technique that is particularly effective in today’s world is co-creation. About ten years ago, it was observed that: “Companies today are moving from just collecting customer reactions to actively inviting customers to participate in creating and developing new products. The traditional company-centric approach to product innovation is giving way to a world in which companies co-create products with consumers.” *

The concept of co-creation has evolved since then and today it has expanded to allow not only customers, but also other stakeholders and professionals to be a part of the innovation process. The Financial Times Lexicon definition explains the evolved concept well:




HOW CO-CREATION ENABLES CONTEMPORARY INNOVATION

The problems and needs of people today are much more complex and interconnected than they were 20 years ago, requiring more innovative solutions than ever before. Co-creation, being multi-pronged in its approach, has the power to enable us to progress:


1. From Obscurity to Clarity


Complex problems can be difficult to break down. As opposed to many other approaches, co-creation often takes place at the beginning of the innovation process and involves the end user right from the start. This means that even before you begin the ideation phase, you are one step closer to creating value – by obtaining a true understanding of what the end user really requires. It’s like a doctor prescribing treatment for your ailment – the treatment will only be effective if a correct diagnosis has been made.


2. From Detachment to Empathy


Co-creation gives designers, business owners, researchers, vendors and other stakeholders the opportunity to get into the shoes of the end user. If you learn to empathise, you are more likely to approach the task at hand with greater compassion. In other words, you are more likely to create appropriate and valuable solutions.


3. From Alienation to Involvement


Co-creation encourages responsible co-ownership – when the parties involved in the process feel empowered to make a difference and have a stake in the outcome, they are likely to be more invested.


4. From Rigidity to Customisation


By enabling participation of the end user and offering customisation, co-creation allows you to do more than just problem solve; it provides you with a means to enable customer delight, a valuable element in building and maintaining brand loyalty in today’s highly competitive market place.


5. From Uncertainty to Cohesiveness


Complexity is fraught with uncertainty. By bringing varied expertise to the table, co-creation allows a complex problem to be examined from several angles. This cohesive approach allows you to transform fragmented ideas into robust, effective solutions.


Co-creation, like the Internet, empowers you to use the collective force of a group to enhance lives and the world you live in.


It is this intrinsic synergy of co-creation that enables us to deliver innovative solutions, even in the face of today’s highly complex and ever evolving environment.




*Peter C. Honebein and Roy F. Cammarano, “Customers at Work,” Marketing Management 15, no.8 (January-February 2006): 26-31; Peter C. Honebein and Roy F. Cammarano, Creating Do-It-Yourself Customers: How Great Customer Experiences Build Great Companies (Mason, OH: Texere Southwestern Educational Publishing, 2005).





2

Design Strategy
Do Focus Groups Still Hold Value?

In business development today, design thinking has taken the world by storm. Being a critical process for innovation, this kind of thinking sets one apart from competition as it always builds solutions around user needs. Initial processes are heavily embedded in R&D and there are multiple tools to collect data. Some of these tools have been tried, tested and incorporated into the evolutionary process and some have been spat out like dinner that has gone off.

Today we explore focus groups. Traditionally, focus groups were used by marketers in the early stages of concept development to test and determine overall strategy and direction before a product was pushed out to the public. Marketers would invite different segments of the market in to collect qualitative data from participants who had potential interests in a Brand’s offering.

As internal business processes evolved into innovation driven offerings, we began to see focus groups used in the frameworks of Design Thinking also. But how much accurate qualitative information can we really collect from these groups?

If you are going to use focus groups as part of your process there are a few things to remember:

1. Focus groups should be used to help refine a concept. They will not help you find an innovative idea.
2. Focus groups are not always accurate as there is a dramatic influence from other participants of permeated thinking which puts the quality of the research into question.
3. Focus groups should ONLY be used for high level feedback.
4. Focus groups are used early on in the design process to validate initial assumptions. These could include ideas on potential product solutions and market segments.


So How Do We Conduct Focus Groups?

Always Begin With Really Drawing Out The Business Goals
What is the problem you are trying to solve? Who are you trying to help? What are the products you would like to offer? How do you think you might alleviate a human pain point? Once you have a clear list of business goals you will need to really identify why you are doing this research, and extract specific research questions that can help you validate these goals. For example, a business goal might be that you would like to create more of a connect with the millennial market to help reduce depression. This is a really nice goal and idea but who are these millennials? What are the smaller market segments you are talking to that have faced the problem of feeling unconnected and depressed? You might find in a small sample size that healthy fitness crazy millennials don’t really feel disconnected or depressed. And that will drive your research deeper.



Maintain Control Of The Group
Being a focus group moderator can be quite a daunting task for a newbie. Fear not. No-one takes offense to you gently pulling back the conversation to your research goals. I suggest that you also have a level two moderator – someone who is there for support incase discussions get intense or out of control. This can often happen when you are trying to solve a problem of a sensitive nature in different market segments. Perhaps one person wants a prayer room, and the other thinks it’s just a waste of space.



Framed Questions Make A World Of Difference
Without realising it humans being always want to close out a problem without really understanding it. This can be true of focus groups also. Instead of trying to find a definitive answer, look for ways to build question upon question to uncover the multiple layers of a problem. One person in your focus group might say that access to healthy food is easy, when in fact they do not even eat healthy food. It will be your job to probe further. And perhaps you then uncover that it is just too expensive for that market segment to buy health food on a continual basis.



Encourage Healthy Conversation
Do a round of introductions. They world is full of different people. Look and listen for the ones that seem confident enough to share their story initially, and use it as a base point to spark more conversation. This will set the tone. Then move your attention to the more introverted participants and probe. It could just begin with an open-ended question like ‘what’s your take on that?’ or ‘how might this have affected you?’



Bring In Variety
Try to pull in different market segments that are all interested in the topic at hand. For example, you are trying to create a business that helps the elderly find peace in the aging process. You will have to recruit people with disabilities, people who are lonely and whose kids live far away, people who have lost a spouse….you get the idea.



Allow Your Stakeholders To Be Part Of The Process
In focus groups information can be lost. Open up the conversation to your stakeholders by either asking them to observe the session in house, or use collaborative tools for video conferencing. They might pick up on something you don’t!



Focus groups as a form of R&D still have a place in the design process if you know how and when to use them. They can provide you with overarching feedback to refine a core concept to help you make strategic decisions in a cost effective, quick manner. They aren’t , however, a substitute for much deeper qualitative research where you can observe or interview users in their natural habitat for innovative idea generation.





Madhuri Rao
Founder & Chief
Design Strategy


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